Tuesday, 4 September 2018

TESTING, Testing...

...1, 2, 3.  Well, I'm probably alpha/beta testing more than just three things on my PC at the moment, some of which I can't discuss (Adeptus Titanicus: Dominus & Mechanicus for 40k related stuff, Scorn, Phoenix Point, Angels Fall First) but also a few things that I perhaps might be able to because the testing is more informal and there's no signed NDA.

Village Attacks falls into the latter category and I'm mildly surprised but very happy that Grimlord Games are themselves involved in their almost-released game being ported into Tabletop Simulator (I'm too used to how Games Workshop do things) and not only that but Mike & Adam from Grimlord were happy to allow me to help testing it.  Early days mean early builds but the game is playable off the bat and I intend to post up entries on how testing is going, the level of detail will depend on those managing the test and I've gotta say that when initially running through the into scenario last night the game is far more challenging that I expected!   I've had the rules in PDF (and hardcopy thanks to hanging out with Grimlord Mike at the UKGE earlier this year) for the last few months so I thought, with a rough overview of the game in mind (and having played similar-looking games like Space Hulk for decades), that I'd give it a fair stomping...

Nay.

M.